But still...I like it. I also like the fact that you used the Starfleet HQ design from Franz Joseph's STAR TREK TECHNICAL MANUAL (still have a years-old copy given to me by my cousin....), which was a cool design, in my opinion.
I really have to get back into building starships in 3D...
At first, I was "shocked" by Ryan Church's design. But as I looked at it again and again, I wouldn't say I got use to the design, but I accepted it and has as much of a right to be called Enterprise as the ship we all grew up with.
In fact when I made my own Enterprise, I used a lot of Ryan Church's design elements as I did Andrew Probert's and Matt Jefferies' design elements.
And to *celticarchie, what about the Kelvin? Now that was about as an inspirational design as the original Enterprise, shown above, and the Sovereign class which is my favourite.
Isn't it a bit unfair to rail agains Church about the desing since it must have been Abrams who Ok'd it. In my understanding the way art departments work is that they give lots odf suggestion to the director and then the director chooses wich way he wants the desing to go and ultimately chooses the desing.
well, its not that he changed the original designs. he just watched them, got his orders, got a lot of inspiration and interpreted the shapes his way. which is, yes, quite different, but by far not worse IMO. shatner himself btw stated, that he doesn't really care about a little more roundings or a meter or two offset windows. he liked it.
Can't say I agree with your sentiment about Ryan Church - his work is really quite good. The concept artists' and art director's job is to turn out drawings until the director (or on television, producer) is satisfied; no matter what the artist thinks of it, the director makes the final call. With all due respect to Mr. Abrams, it was pretty much his responsibility - he figured fans would criticize him no matter what the Enterprise looked like in the film, so he went for what he thought was "cool."